All - Isaint

Human looking Ork infiltrator&bodyguard

Description:

Pankratius Schmied “Isaint”

European Ork

Age 30 Sex male Height 1.88m Build 90kg
Nationality German
Description Big and strong yet remarkably indistinguishable from a normal human, Pankratz has harnessed his inherent magical ability to blend in with society, without risking undue attention.
At work he is usually kitted out with an almost ridiculous number of protective gear that he – thankfully – doesn’t employ while working undercover.

Race B Attributes A Magic B Skills A Resources E

Attributes

Body 5(6) Agility 5 Essence 6 Mag/Res 7
Reaction 6(10) Strength 7(8) Initiative 17+4d6 Matrix Init. 14+4d6
Willpower 5 Logic 3 Astral Init 14+2d6 Composure 8
Intuition 7 Charisma 3 Judge Intent 10 Memory 8
Edge 5 Edge Points 5 Lift/Carry 90kg Movement 10/20
Phys. Limit 11 Mental Limit 6 Social Limit 6
Street Cred 36 Notoriety 0 Public Awareness 0

Qualities

Positive Value Negative Value
Adept - Faceless -6
Ambidextrous 4 Code of Honor (Warrior) -15
Exceptional Attribute (INT) 14 Prejudiced (Common, Biased) (Women) -5
Hawk Eye 3 Illness (Mild) -5
Human-Looking 6 Records on File (NeoNET) -1
Jack of All Trades 2 Did you just call me dumb? -3
Low-Light Vision - Spirit Bane (Shedim) -
Mentor Spirit (Dragonslayer) (Shaman Mask) 5 - -
Perfect Time 5 - -
Agile Defender 3 - -
Practice, Practice (Gymnastics) 2 - -
Revenant Adept 5 - -
Barehanded Adept (Detox, Analyse Device, Heal, Extended Spatial Sense) 10 - -

Skills

Skill Specialization Rank Pool Notes
BODY 5
Diving 0 4
Free-Fall 0 4
AGILITY 5
Archery 0 4
Automatics 0 4
Blades 0 4
Clubs 0 4
Escape Artist 0 4
Gunnery 0 4
Gymnastics 6 11 [Dodge]
Heavy Weapons 0 4
Locksmith 3 8(10) [Anti-Tamper]
Longarms 6 11(13) [Sniper Rifles]
Palming 6 11
Pistols 6 11(13) [Tasers]
Sneaking 6 11
Throwing Weapons 1 6
Unarmed Combat 6 11(13) [Strikes]
REACTION 8
Pilot: Aero - /
Pilot: Aircraft - /
Pilot: Exotic - /
Pilot: Ground 1 10
Pilot: Walker - /
Pilot: Watercraft - -
STRENGTH 6
Running 1 8
Swimming 1 8
CHARISMA 3
Animal Handling 0 2
Con 6 9(11) [Fast Talk]
Etiquette 1 4
Impersonation 0 2
Instruction 0 2
Intimidation 1 4
Leadership 2 5
Negotiation 1 4
Performance 0 2
INTUITION #
Artisan 0 /
Assensing 1 8
Disguise 6 14 Facial Sculpt
Navigation 4 11
Perception 6 13(16) [Visual]+Hawk Eye
Tracking 4 11
LOGIC 3
Aero Mechanic # /
Arcana 1 4
Armorer # #
Auto Mechanic 0 /
Biotechnology 0 /
Chemistry 0 /
Computer 6 9(11) [Matrix Search]
Cybertech 0 /
CyberCombat 0 2
Demolitions 0 2
Elec Warfare 0 /
First Aid 0 2
Forgery 0 2
Hacking 0 2
Hardware 3 6(8) [Locks]
Industrial Mechanic 0 /
Medicine 0 /
Nautical Mechanic 0 /
Software 1 4
WILLPOWER 5
Astral Combat 0 4
Survival 4 9
MAGIC 6
Alchemy 0 /
Artificing 0 /
Banishing 0 /
Binding 0 /
Counterspelling 0 /
Disenchanting 0 /
Ritual 0 /
Spellcasting 0 /
Summoning 0 /
RESONANCE 0
Compiling 0 /
Decompiling 0 /
Registering 0 /
Knowledge Skills
L: German N N
Area Knowledge: Rhein-Ruhr 2 9
English 1 8
Latin 1 8
French 1 8
Gangs 1 8
History 4 7
Shadow Community 3 10
Small Unit Tactics 6 13(15) [Urban]
Underworld 2 9
Magic Theory 2 5
Area: Below 1 8

Adept Powers (Initiate Rating 5)

Power Rating Cost Description
Attribute Boost (BOD) 1 0,25
Attribute Boost (AGI) 1 0,25
Combat Sense 2 1
Adrenalin Boost 1 -
Demara - 0,5
Enhanced Accuracy (Pistols) - -
Facial Sculpt 1 0,25
Heightened Concern - 0,5
Improved Reflexes 3 3,5
Linguistics 1 0,25
Rapid Draw 1 0,5
Keratine Control 1 0,5
Nimble Fingers 1 0,25
Improved Attribute (Reaction) (Discount) 1 0,5
Improved Attribute (Strength) (Discount) 1 0,5
Improved Attribute (Body) (Discount) 1 0,5
Flexibility 1 0,25
Rapid Healing 1 0,5
Motion Sense 1 0,5
Metabolic Control 1 0,5
Killing Hands 1 0,5
Adept Centering
Way of the Athlete

Martial Arts

Karate – Kip-Up
Karate – Counterstrike

Weapons

Weapon Acc DV Reach AP Recoil Ammo Notes
Defiance EX Shocker 7 9S - -5 - 4 +Laser Sight, +Personalized Grip, +Quick-Draw Holster
Defiance EX Shocker 7 9S - -5 - 4 +Laser Sight, +Personalized Grip, +Quick-Draw Holster
Ruger 101 9 11P - -3 5 8 +Bipod, Easy Breakdown (manual), +Imaging Scope, +Personalized Grip, +Shock Pad, +Silencer +Sling +Smartgun System, External +Stock +Spare Clips (4)
Ruger Super Warhawk (Ruger Ultra Warhawk) 10 9P - -2 - 6 +Concealed Quick-Draw Holster +Personalized Grip +Smartgun System, Internal +Speed Loaders (2) +Ammo skip system +Custom look +Longbarrel +Chameleon coating
Savalette Guardian 9 8P - -1 6 12 +Gas-Vent 3 System +Personalized Grip +Silencer +Smartgun System, Internal +Spare Clips (2) +Spare Clips Extended Rating 2(2)
Cavalier Arms Crockett EBR 9 12P - -3 6 40 +Easy Breakdown (powered), +Imaging Scope, +Personalized Grip, +Shock Pad, +Gas Vent III +Sling +Smartgun System, External +Stock +Spare Clips (4) +Spare Clips Extended Rating 2 (4)
Knucks Weapon Focus (R 3) 9 7P - -6 - - Fire Damage
Shock Gloves 9 8S - -5 - - Electro Damage
AUTO-ASSAULT 16 7 13P - -1 9 40 +Ammo skip system, +Chameleon coating, +Personalized Grip, +Shock Pad, +Gas Vent III +Sling +Smartgun System, External +Spare Drums (4)
h4. Ammunition
Ammo Type Amount DMG AP Blast
APDS (Heavy Pistols) 17 - -4 -
APDS (Sniper Rifles) 105 - -4 -
Gel Rounds (Heavy Pistols) 12 - +1 -
Gel Rounds (Sniper Rifles) 40 - +1 -
Regular Ammo (Heavy Pistols) 36 - - -
Regular Ammo (Sniper Rifles) 80 - - -
Capsule Ammo (Narcoject+DMSO) (Heavy Pistols) 30 -4 +4 -
Capsule Ammo (Incendiary Phosphor) (Heavy Pistols) 10 -4 +4 -
Hand loaded Silver Ammo (Heavy Pistols) 12 +1 +2 -
Taser Darts (Taser) 40 - - -
Hand loaded APDS (Heavy Pistols) 12 - -5 -
Hand loaded GEL (Heavy Pistols) 12 +1 +1 -
Hand loaded Regular (Heavy Pistols) 12 +1 - -
Hand loaded Ex-Ex (Heavy Pistols) 12 +2 -2 -
Flechette (Shotgun) 64 +2 +5 -
Regular (Shotgun) 64 - - -
APDS (Shotgun) 32 - -4 -
GEL (Shotgun) 32 - +1 -

Armour

Armour Rating Description
Ares Victory: Wild Hunt 14 +Auto-Injector +Electrochromic Clothing +Gear Access +Gel Packs +Liner – Chemical Protection (6) +Nonconductivity 6 +Biomonitor +Holster +Single Sensor Rating 3 (Ultrasound)
Custom Ballistic Mask 2 +Electrochromic Clothing +Jammer, Area Rating 6 +Micro-Transceiver +Respirator Rating 6 +White Noise Generator Rating 6
Forearm Guards 1 +Shock Frills +Miniwelder
Helmet 2
Lined Coat (9) +Electrochromic Clothing +Fire Resistance 6 +Fresnel Fabric 6 +Thermal Damping 6 +YNT Softweave Armor
Securetech PPP: Legs Kit 1
Securetech PPP: Vitals Kit 1
Total 21
Full Body Armor 17 +Auto-Injector +Electrochromic Clothing +Gear Access +Gel Packs + Chemical Seal +Nonconductivity 6 +Thermal Damping 6 +YNT Softweave Armor +Single Sensor Rating 3 (Ultrasound)
Full body Armor Helmet 3 +Auto-Injector +Jammer, Area Rating 6 +Ultrasound Noise Generator Rating 4
Total 20
Argentum Coat 14 +Auto-Injector +Electrochromic Clothing +Gel Packs + Chemical Protection 6 +Nonconductivity 6, Custom Fit (Stack), increase Social Limit by 1, –3 modifier for Concealability, +1 dice pool bonus to Social Tests
Crimson Sky Suit -/(8) Custom Fit, increase Social Limit by 1, –2 modifier for Concealability, Wireless Bonus: +1 dice pool bonus to Social Tests
Brief Case Shield 4
Total 18
RUTHENIUM POLYMER CLOAK 0 Ruthenium Polymer 4

Gear

Auto-injector:
+Crash
+
Hemosynth
+Stim 6
+
Kamikaze (Pharmaceutical)
+Antidote 6
Advanced Medkit Rating 6
Autopicker Rating 6
Backpack
Reactive myomer pack
Certified Credstick, Silver Rating 6
Contacts Rating 3
+Smartlink
+Thermographic Vision
+Image Link
Data tap x1
Duct Tape
Black Panter Perfume x3
Earbuds Rating 3
+Audio Enhancement Rating 3
Fake License (Adept License) Rating 4
Fake License (Concealed Carry Permit) Rating 4
Fake License (Firearms License) Rating 4
Fake License (PI Licence) Rating 4
Fake License (Driver’s License) Rating 4
Fake License (Drone Ownership) Rating 4
Glasses Rating 4
+Vision Enhancement Rating 3
+Flare Compensation
Grenade: Gas (Pepper Punch) x4
Grenade: Gas (DMSO
Narcoject) x1
Grenade: Thermal Smoke x3
Grenade: Flash-Bang x3
Kamikaze x2 (Pharmaceutical)
Antidote x2
Micro-Transceiver x4
Microwire (100m)
Grenade: Flash-Bang x3
Monofilament Chainsaw
Rapelling Gloves
Restraint, Metal x2
Restraint, Plastic x10
Sensor Tags x10 (sound)
Slap Patch, Stim Patch Rating 6 x2
Slap Patch, Tranq Patch Rating 9 x2
Stealth Tags x10
Survival Kit
Telescoping Mirror on a Stick
Tool Kit (Hardware)
Grenade: Modified UV-Flash-pak
CHEMSNIFFER RING (SENSORS) R6
PORTABLE CHEMICAL INJECTOR Wrist: 3 doses, 500 nuyen
HOLO BRACELET (ELECTRONICS)
TAILORED PERFUME/COLOGNE STATS Black Panther 8R 250¥

Essy Motors DroneMaster 16000¥
x8 HORIZON LITTLE BUDDY 16000¥
+Swarm Software 600¥
+Chemistry (Restricted) 3000¥
+Demolitions (Restricted) 3000¥
+Hardware 3000¥
+Armorer 3000¥
RELOADING DRONE 4500¥
+illegal Armorer autosoft 250¥
+Pilot 4 3200¥
Shop (Explosives) 5000¥
Hardware Kit 500¥
Armorer Kit 500¥

16 kg TNT raw-material

Commlink

Transys Avalon (ATT: 0, SLZ: 0, DP: 6, FWL: 6) (Real SIN)
Fairlight Caliban (ATT: 0, SLZ: 0, DP: 7, FWL: 7)
+Trodes
+Subvocal Mic
+Fake SIN (Arni) Rating 4
+Fake SIN (Simon) Rating 4
+Sim Module, Hot
+Stealth Dongle
+Program Carrier (Virtual Machine) +2 Packs
+Agent 6
+Browse
+Signal Scrub
+Exploit
+Sneak
+Smoke and Mirrors
+Wrapper
App: Ticker
App: Diagnostics
App: Theme Music
4x Nixdorf Sekretär (ATT: 0, SLZ: 0(1), DP: 6, FWL: 2)
+4x Stealth Dongle

Foci

Qi-Focus 4 (Astral Perception)
Qi-Focus 2 (Elemental Weapon (Fire)) Weapon-Focus 6 (Knucks)
Qi-Focus 4 (Adept Spell: Levitation) (Limited: Blue Feather Fetish)

Contacts

Alan (Armorer) (3, 1)
Darren (Fence) (5, 2)
MacDuff (Fixer) (6, 1)
Torrent (Freebee) (6, 2)

Lifestyle

Cottage outside London (middle) 1 months

Vehicles

Vehicle Handle Spd Accel Body Armor Pilot Sense Seat
Suzuki Mirage 5/3 6 3 5 5 1 2 1 +Spoof Chip +Morphing Plates
Aeroquip M.E.D.-1 ‘Dustoff’ Medical Evacuation Drone (Large) 3 4 4 4 5 4 3 1 +Spoof Chip +Chameleon Coating +Autosoft: Evasion +Autosoft: Maneuvering +Autosoft: Stealth +Virtual Machine +Encryption +Flash pack
THUNDERCLOUD MORGAN 3/5 4 3 14 6 - - 3 +Morphing license plate +Spoof chip +Valkyrie Module +Increased Seating +Mechanic Tool Kit +Smuggler Compartment
SPARRING DRONE 5 2 2 4(1) 0 5 6 - Realistic Features 1

Money: 284.000 (70.000 tied up in Aircraft)

Karma Expenditure:

Total Karma: 376/396 (70 Bonus)
-15 Karma: Log (3)
-8 Karma: Binding Qi-Focus (F4)
-1 Karma: Assensing 1
-1 Karma: Arcana 1
-3 Karma: Leadership 2
-1 Karma: Intimidation 1
-1 Karma: Running 1
-3 Karma: Knowledge Magic Theory 2
-13 Karma: Initiation 1
-16 Karma: Initiation 2
-4 Karma: Binding Qi-Focus (F2)
-9 Karma: Binding Weapon-Focus (F3)
-19 Karma: Initiation 3
-16 Karma: Unarmed 4
-6 Karma: Agile Defender
-10 Karma: Perfect Time
-22 Karma: Initiation: 4
-8 Karma: Binding Qi-Focus (F4)
-9 Karma: Upgrading Weapon-Focus (F6)
-4 Karma: Practice, Practice (Gymnastics)
-7 Karma: Martial Arts: Karate
-20 Karma: Way of the Athlete
-35 Karma: Magic 7
-7 Karma: Specialty Gymnastics (Dodge)
-7 Karma: Specialty Unarmed (Karate)
-9 Karma: Unarmed 5
-1 Karma: Knowledge (Area: Below) 1
-5 Counterstrike (Karate)
-13 Unarmed Combat 6
-25 Initiation 5
-30 Reaction 6
-10 Barehanded Adept
-5 Revenant Adept

Bio:

Pankratz is a German Ork, born and raised in the sprawl of Greater Munich. Ironically as a young boy he wanted nothing more than to become a police man, but this youthful enthusiasm soon encountered the varied forms of social and racial discrimination his heroes displayed daily towards people like him. Undeterred, he applied to police academy again and again without success. His frustration triggered his awakening as an adept and set him on his way into the shadows: Instead of being a police man he became a private detective and sometime bounty hunter. His uncanny abilities to track down people and subdue them made him a sought after asset all over Europe.
One of his most distinctive features is his strict personal codex: Beside his devout catholic upbringing he follows his mentor spirit St. George, the Dragonslayer. He avoids killing, is a man of his word and has a serious protector complex.

All - Isaint

2075: Stormy Waters Jack_Spade