Aaron Wilson, a.k.a. Jackhammer
Ork, Mediterranean
Age 29 Sex male Height 1.93m Build muscular
Nationality Italian Confederation
Description ##
|
Race |
3 |
Attributes |
4 |
Magic |
1 |
Skills |
2 |
Resources |
4 |
Attributes
|
Body |
7 |
Agility |
5 (7) |
Essence |
3 |
Mag/Res |
3 |
|
Reaction |
5 (7) |
Strength |
8 (11) |
Initiative |
12+3d6 |
Matrix Init. |
12+3d6 |
|
Willpower |
5 |
Logic |
1 |
Astral Init |
5+2d6 |
Composure |
7 |
|
Intuition |
5 |
Charisma |
2 |
Judge Intent |
7 |
Memory |
6 |
|
Edge |
5 |
Edge Points |
5 |
Lift/Carry |
165/110kg |
Movement |
14/28 |
| |
|
|
|
|
|
|
|
|
Phys. Limit |
12 |
Mental Limit |
4 |
Social Limit |
4 |
|
|
|
Street Cred |
0 |
Notoriety |
1 |
Public Awareness |
0 |
Qualities
|
Positive |
Value |
Negative |
Value |
| Adept |
0 |
Addiction (mild, alcohol) |
4 |
| Low-Light |
0 |
Code of Honor (non-combatants) |
15 |
| Biocompatibility (bioware) |
-5 |
Day Job (10hrs, security) |
5 |
| Mentor Spirit (shark) |
-5 |
In Debt XI |
11 |
| Quick Healer |
-3 |
|
|
Skills
| Skill |
Specialization |
Rank |
Pool |
Notes |
|
BODY |
|
7 |
|
|
| Diving |
|
0 |
6 |
|
| Free-Fall |
|
0 |
6 |
|
|
AGILITY |
|
7 |
|
|
| Archery |
Bows |
6 |
13 (15) |
|
| Automatics |
|
5 |
12 |
|
| Blades |
|
0 |
6 |
|
| Clubs |
|
0 |
6 |
|
| Escape Artist |
|
0 |
6 |
|
|
Ex. Melee |
|
0 |
/ |
|
|
Ex. Ranged |
|
0 |
/ |
|
| Gunnery |
|
0 |
6 |
|
| Gymnastics |
|
1 |
8 |
|
| Heavy Weapons |
|
0 |
6 |
|
|
Locksmith |
|
0 |
/ |
|
| Longarms |
|
5 |
12 |
|
|
Palming |
|
0 |
6 |
|
| Pistols |
|
5 |
12 |
|
| Sneaking |
|
0 |
6 |
|
| Throwing Weapons |
|
5 |
12 |
|
| Unarmed Combat |
|
6 |
18 |
+3 adept, +2 mentor spirit
|
|
REACTION |
|
7 |
|
|
|
Pilot: Aero |
|
0 |
/ |
|
|
Pilot: Aircraft |
|
0 |
/ |
|
|
Pilot: Exotic |
|
0 |
/ |
|
| Pilot: Ground |
|
2 |
9 |
|
|
Pilot: Walker |
|
0 |
/ |
|
| Pilot: Watercraft |
|
0 |
6 |
|
|
STRENGTH |
|
11 |
|
|
| Running |
|
1 |
12 |
|
| Swimming |
|
1 |
12 |
|
|
CHARISMA |
|
2 |
|
|
| Animal Handling |
|
0 |
1 |
|
| Con |
|
0 |
1 |
|
| Etiquette |
|
0 |
1 |
|
| Impersonation |
|
0 |
1 |
|
| Instruction |
|
0 |
1 |
|
| Intimidation |
physical |
6 |
8 (10) |
|
| Leadership |
|
0 |
1 |
|
| Negotiation |
|
0 |
1 |
|
| Performance |
|
0 |
1 |
|
|
INTUITION |
|
5 |
|
|
|
Artisan |
|
0 |
/ |
|
| Assensing |
|
0 |
4 |
|
| Disguise |
|
0 |
4 |
|
| Navigation |
|
0 |
4 |
|
| Perception |
|
1 |
6 |
|
| Tracking |
|
0 |
4 |
|
|
LOGIC |
|
1 |
|
|
|
Aero Mechanic |
|
0 |
/ |
|
|
Arcana |
|
5 |
6 |
|
| Armorer |
|
0 |
# |
|
|
Auto Mechanic |
|
0 |
/ |
|
|
Biotechnology |
|
0 |
/ |
|
|
Chemistry |
|
0 |
/ |
|
| Computer |
|
0 |
0 |
|
|
Cybertech |
|
0 |
/ |
|
| CyberCombat |
|
0 |
0 |
|
| Demolitions |
|
0 |
0 |
|
|
Elec Warfare |
|
0 |
/ |
|
| First Aid |
|
0 |
0 |
|
| Forgery |
|
0 |
0 |
|
| Hacking |
|
0 |
0 |
|
|
Hardware |
|
0 |
/ |
|
|
Industrial Mechanic |
|
0 |
/ |
|
|
Medicine |
|
0 |
/ |
|
| Nautical Mechanic |
|
0 |
/ |
|
|
Software |
|
0 |
/ |
|
|
WILLPOWER |
|
5 |
|
|
| Astral Combat |
|
0 |
4 |
|
| Survival |
|
0 |
4 |
|
|
MAGIC |
|
3 |
|
|
|
Alchemy |
|
/ |
/ |
|
|
Artificing |
|
/ |
/ |
|
|
Banishing |
|
/ |
/ |
|
|
Binding |
|
/ |
/ |
|
|
Counterspelling |
|
/ |
/ |
|
|
Disenchanting |
|
/ |
/ |
|
|
Ritual |
|
/ |
/ |
|
|
Spellcasting |
|
/ |
/ |
|
|
Summoning |
|
/ |
/ |
|
|
RESONANCE |
|
0 |
|
|
|
Compiling |
|
/ |
/ |
|
|
Decompiling |
|
/ |
/ |
|
|
Registering |
|
/ |
/ |
|
| |
|
|
|
|
| Knowledge Skills |
|
|
|
|
| L: English |
|
N |
N |
|
| Alcohol |
|
1 |
6 |
|
| Bars & Clubs |
|
1 |
6 |
|
| Mafia |
|
1 |
6 |
|
| Gangs |
|
1 |
6 |
|
| Firearms |
|
3 |
4 |
|
| Small Unit Tactics |
|
3 |
8 |
|
| Sprawl Life |
|
1 |
6 |
|
| Shadow Community |
|
1 |
6 |
|
Augmentations
|
Augmentation |
Rating |
Cost |
Description |
| Bone Lacing, beta |
titanium |
45k |
+3 armor, body vs damage, and unarmed strike DV |
| Muscle Augmentation, used |
3 |
69.75k |
+3 STR attribute |
| Muscle Toner |
2 |
64k |
+2 agility |
| Synaptic Booster |
2 |
190k |
+2 REA attribute, +2d6 initiative |
Adept Powers
|
Power |
Rating |
Cost |
Description |
| Adrenaline Boost |
1 |
0.25* |
+2 init (free action, 1 combat turn) |
| Critical Strike (unarmed) |
/ |
0.5 |
+1 DV for unarmed combat |
| Improved Ability (unarmed combat) |
3 |
1.5 |
+3 unarmed combat skill |
| Killing Hands |
/ |
0.5* |
unarmed: P or S, magical, astral |
| Smashing Blow |
/ |
1 |
double unarmed strike DV vs barriers & structures |
Weapons
|
Weapon |
Acc |
DV |
Reach |
AP |
Recoil |
Ammo |
Notes |
| Ruger Super Warhawk |
6 |
9P |
5/20/40/60 |
-2 |
8 |
heavy pistol |
conceal quick-draw holster, laser sight, gas vent R3 |
| Bow (r10) |
6 |
12P |
11/110/330/660 |
-3 |
/ |
arrows (r10) |
requires STR 10, silent, +8 vis |
| Unarmed |
12 |
15P |
0 |
-0 |
/ |
/ |
bone lacing, muscle aug, adept |
| Throwing Knife |
12 |
12P |
22/44/88/165 |
-1 |
/ |
/ |
|
| Urban Tribe Tomahawk |
12 |
13P |
22/44/88/165 |
-1 |
/ |
/ |
|
| Smoke Grenade |
12 |
/ |
22/44/66/110 |
/ |
/ |
/ |
|
| Hi-Ex Grenade |
12 |
16P -2/m |
22/44/66/110 |
-2 |
/ |
/ |
|
Ammunition
|
Ammo |
Type |
Amount |
DMG |
AP |
Blast |
|
APDS |
Heavy Pistol |
30 |
- |
-4 |
- |
| EX-Explosive |
Heavy Pistol |
30 |
+2 |
-1 |
- |
| Gel Rounds |
Heavy Pistol |
30 |
+0S |
+1 |
- |
| Barbed |
Bow |
10 |
+1 |
- |
- |
| Incendiary |
Bow |
4 |
8P/6P |
-6/-4 |
- |
| Explosive |
Bow |
10 |
+2 |
-1 |
- |
| Stick-n-Shock |
Bow |
5 |
12S(e) |
-5 |
- |
| Injection |
Bow |
4 |
- |
- |
- |
Armour
|
Armour |
Rating |
Description |
| Full Body Armor |
15 |
|
| +Fire Resistance |
3 |
|
| +Gel Packs |
|
+2 armor, -2 limit knockdown |
| +Nonconductivity |
6 |
|
| +Chemical Seal |
– |
|
| Helmet |
+3 |
|
| +Camera |
4 |
|
| ++Vision Magnification |
– |
|
| ++Vision Enhancement |
3 |
|
| Total |
20 |
|
| Armor Vest |
9 |
|
| Total |
9 |
|
Gear
Erika Elite (ATT: 0, SLZ: 0, DP: 4, FWL: 4)
Crowbar
Contacts Rating 3
+Image Link
+Flare Compensation
+Thermographic Vision
Earbuds Rating 3
+Audio Enhancement R3
Micro-Tranceiver
AR Gloves
Metal Restraint
Survival Kit
Qi Focus R1 (adrenaline boost)
Qi Focus R2 (elemental strike)
104,080¥
Lifestyle
Low (1 month)
Vehicles
none
|
Vehicle |
Handle |
Spd |
Accel |
Body |
Armor |
Pilot |
Sense |
Seat |
|
# |
# |
# |
# |
# |
# |
# |
# |
Karma Expenditure:
|
Purchase |
Karma Cost |
Karma Left |
| Starting Karma |
+35 |
35 |
| Quality |
13 |
22 |
| Neg Quality |
+35 |
57 |
| Stuff |
52 |
5 |
|
Game Start |
— |
5 |
| Run |
+6 |
52 |
| Stuff |
- |
57 |
| GM Award |
- |
57 |
|
Spent |
4 |
53 |